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Pessoas da comunidade brasileira de #ProgramaçãoCriativa por muitos anos fizeram encontros sob o nome promovido pela Fundação Processing, os chamados #ProcessingCommunityDay, fizemos encontros em vĂĄrias cidades e entĂŁo depois de 2020, com a pandemia do COVID-19, fizemos trĂȘs eventos nacionais muito inspiradores em 2021, 2022 e 2023 (vide https://compoetica.github.io/links/)

Ano passado não conseguimos fazer e este ano pretendemos retomar, só que usando outro nome: #Compoética. Vamos aos poucos divulgar mais sobre o encontro brasileiro de programação criativa em https://compoetica.github.io/CP2025/

Meus agradecimentos profundos ao @guilhermesv@guilhermesv que dedica generosamente um enorme esforço para organizar esses eventos da comunidade e cria o design e peças de comunicação sempre emocionantes de lindos.

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In-reply-to » @movq Yeah, luckily, there is the suckless project. I couldn't live without dmenu!

@lyse@lyse.isobeef.org dmenu is a great example.

There have been several attempts at porting dmenu from X11 to Wayland. Well, not exactly “porting” it, more like rewriting it from scratch. Turns out: It’s not that easy.

dmenu is super fast and reliable. None of the Wayland rewrites are (at least none of the popular ones that I know of). They are either bloated and/or slow.

It takes a lot of discipline and restraint to write simple software and not blow up the codebase. This is much harder than people think. It’s a form of art, really.

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Felt the need to make this stupid reference - nobody will get, most likely. Feel free to guess (the file name and todays date, are both a hint), any other notes and opinions appreciated too, idk if I ever drew a standing one, from the front, before.

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I sent you my QR code, please respond!

*for context: long ago, there were some complaints, about some of my sitting drawings, where the legs are apart, not using dithering/more shading and one of my favourite artists, made a video, exploring the use of QR codes, in art
P.S.: the code just redirects to my websites

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In-reply-to » I'm sending out my first newsletter later today. Sign up at https://darch.dk/newsletter if you want it fresh of the press 💌

My vision with this newsletter is to have a slower medium for communicating about my art as well as ideas and projects I’m working on regarding how we can use digital technology to our own benefits instead of being exploited by big tech.

Twtxt not sloe enough for you? đŸ€Ł

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In-reply-to » Wanna read something very scary?

@prologic@twtxt.net @movq@www.uninformativ.de I don’t even think the premise of this makes much sense. If an artist is convinced they cannot compete, with the “AI” learning models, we already have today, they must have some self esteem issues, strange opinion on what the purpose of art is, or just be someone mindlessly redrawing already established things and not be all that good at it.

It might be connected to some typically non-artists assumption, that the more time and effort the artwork took to accomplish, the more artistic it is - this can be further twisted in these peoples minds, into the “more pointless detail = more artistic art” meme. AI often ads pointless and illogical details everywhere, “so it’s obviously better, than the human artist, who drew the original”.

Some people just enjoy having the picture they wanted or having the status of an artist to brag about and don’t actually enjoy the artistic process of discovery and small decisions, made while drawing, that shape the outcome into something, only you could have created.

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In-reply-to » Nobody want to be a shitty programmer. The question is: Do you do anything not to not be one? Reading blogs or social media and watching YouTube videos is fun. After them, your code may be a little better, of course. But you need a lot. You need to study! Read good books and study the code of other programmers, for example. Maybe work with a new language, architectures and paradigms. You need break the routine.

@prologic@twtxt.net Absolutely! It is essential to practice and deepen every art 😄

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In-reply-to » Nobody want to be a shitty programmer. The question is: Do you do anything not to not be one? Reading blogs or social media and watching YouTube videos is fun. After them, your code may be a little better, of course. But you need a lot. You need to study! Read good books and study the code of other programmers, for example. Maybe work with a new language, architectures and paradigms. You need break the routine.

@andros@twtxt.andros.dev Programming is art. You become good at art by practising your art. You learn artistic patterns by being inspired by and reading others art works. The most importance however is that you practise your art.

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In-reply-to » A mate and I had an amazing but also exhausting hike to the highest of the Three Emperor Mountains yesterday with perfect weather conditions. Sunny 18°C, blue sky with barly a cloud and a little welcoming breeze, just beautiful.

@lyse@lyse.isobeef.org You’re realling pushing it with those distances. 😅 I went for a quick 2km walk today, saw two deer, that’s it. 😅

What the heck is going on in 86.jpg? An art installation, apparently, but, uh, I wouldn’t trust that. 😂

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In-reply-to » Ich war auf der Ausstellung meines letztes Jahr verstorbenen BK-Lehrers. Er war ein ziemlich cooler Typ und guter Lehrer. Wenn ich mich recht erinnere, mĂŒsste ich ihn in der 7. und vermutlich auch 8. Klasse gehabt haben. Seine Schelme waren hier im Landkreis und vermutlich darĂŒber hinaus weit bekannt.

@movq@www.uninformativ.de :-D

In the meantime, I tried to add English subtitles, so the international audience has a chance of enjoying some of them, too. There are a bunch of puns, so translations don’t work at that great.

I went to an exhibition of my fine arts teacher who passed away last year. He was a pretty cool dude and good teacher. I reckon I had him in 7th and probably also 8th grade. His Schelme (imps) were very famous here in this county and presumably well beyond.

Unfortunately, picture frame glas doesn’t mix all that great with a fairly dark light and my camera. So, sorry in adavance for the poor quality. Anyway, I photographed a few funny paintings. Watch out, it may contain saucy contents: https://lyse.isobeef.org/siegfried-wagner-farrenstall-2025-03-15/.

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We went up our backyard mountain again right after lunch. The sun peaked through the clouds sometimes. The 6°C felt much, much cooler with the northeast wind. We got lucky, though, it was dead calm at the summit. At least on the southwestern side, which is a few meters lower than the very top to the east. That was shielded absolutely perfectly from the wind (we were extremely surprised), so we sat down on a bench and could really enjoy the sun heating us up. Apart from the haze, the view was really nice.

There were even patches of snow left up top, that was unexpected. Also, somebody created a cool rock art piece on a tree stump. That one rock absolutely looked like a face. Crazy!

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Enjoy: https://lyse.isobeef.org/waldspaziergang-2025-03-01/

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In-reply-to » This document is the result of a series of discussions between Robert "Uncle Bob" Martin and John Ousterhout, held between September 2024 and February 2025. The text addresses three main topics: method length, comments, and Test Driven Development (TDD). https://github.com/johnousterhout/aposd-vs-clean-code/blob/main/README.md This is something to read and reflect on for days.

@andros@twtxt.andros.dev Just before the pandemic, we watched Uncle Bob videos once a week in the lunch break. While almost all of my old teammates agreed with his views, I partially found them to be very odd and even counterproductive.

I didn’t come across John Ousterhout or any of his work before, at least not deliberately. So, this document is my first contact.

I only finished the chapter on comments and I totally agree with John so far. This document just manifests to me how weird Bob’s view is on certain subjects.

I always disagreed with the concept of a maximum method length. Sure, generally, shorter functions are probably better, but it always depends. And I’ve certainly seen super short methods that just made the code flow even worse to follow. While “one function should only do one thing” is a nice general rule, I’m 100% in team John with the shown examples. There are cases, where this doesn’t help readability at all. Not even close.

To me, a function always has to justify its existence. Either by reusing it at least at another place or by coming up with dedicated tests for it. But if it is just called once and there are no tests, I almost always decide against it. Personally, I don’t mind longer methods. We just recently had a discussion about that and I lost against two other workmates who are more in Uncle Bob’s camp, they refactored one medium sized method into three very short ones. Luckily, we agree on most other topics.

Lol, what!? The shorter the method, the longer the variables inside? I first thought I misread or the writeup mixed it up. I’ll always do it the other way around.

I’ve been also bitten badly by outdated comments in the past, but Bob must have worked on really terrible projects to end up with such an attitude to dislike comments. Oh well. No doubt, I’ve come across by several orders of magnitude more useless comments, in my experience (autogenerated) JavaDocs fall in the category more frequently than not. So, I know that there are different types of comments. A comment doesn’t automatically mean that it is good and justified.

But I also partially agree with Bob and John and think that a good name has a proper chance to save a comment. Though, when in doubt, I go John’s route and use a shorter name with a comment rather than use a kilometer long identifier. Writing good comments typically takes some time, sometimes much longer than writing the code. It regularly takes me several minutes. It’s a hard art.

I perhaps should read up on John’s work. He seems to be more reasonable and likeminded. :-) Let me continue to complete this document.

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In-reply-to » anyway friends i went to the met yesterday and i have apparently been before but i was a little kid so i don't remember. i took the chance to finally clean up and use my mediagoblin instance. here's a collection https://remix.girlonthemoon.xyz/u/accendio/collection/2025-met/

@kat@yarn.girlonthemoon.xyz franz von stuck is one of my fave artists and i was so delighted to see one of his pieces displayed in person but i got separated from my family when i saw it and just barely got a pic before my sister dragged me back to follow them away T__T next time i will see if the met has more of his art
 https://remix.girlonthemoon.xyz/u/accendio/m/franz-von-stuck-inferno-1908/

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Precisamos de outros visionĂĄrios, jĂĄ que os que lĂĄ estĂŁo vĂŁo em qualquer tecno-cantiga

“Last year, some staggering names such as Zaha Hadid Architects, Grimshaw, Farshid Moussavi, and, of course, the Bjarke Ingels Group pledged to create “virtual cities,” virtual “offices,” and equally vague sounding “social spaces” to be funded with cryptocurrency and supplied with art (NFTs).
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There was only one problem: The whole thing was bullshit. Far from being worth trillions of dollars, the Metaverse turned out to be worth absolutely bupkus. It’s not even that the platform lagged behind expectations or was slow to become popular. There wasn’t anyone visiting the Metaverse at all.”

https://www.thenation.com/article/culture/metaverse-zuckerberg-pr-hype/

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Art is not the medium.

The medium can be material or conceptual, permanent or fleating, truthful or fictional, of human, animal, or artificial origin.

Art is the reconveyance of human emotion or experience to another via some medium.

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A machine-executable plan to install a self-supervised reinforcement learning system on all instances of the spot robot from boston dynamics, described step by step | posted on art station

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I had this notion yesterday of ignoring whitespace completely in !txtvm. this could allow for some ascii-art patterns in the output (similar to what some IOCC entries do). #halfbaked

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