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TypeScript 推出原生 Go 編譯器,速度提升 10 倍
微軟 TypeScript 宣佈推出 TypeScript Native 原生預覽版,使用原生語言 Go 重寫編譯器,替代原有 Node.js 版的編譯器,編譯速性能高達到了 10 倍以上。TypeScript 相當於 JavaScript 的超集,加入了靜態類型檢查,大大提高了代碼安全和可維護性,現在很多桌面應用都是用 TypeScript 開發的,包括 VScode。隨着很多項目都是雲原生、A ⌘ Read more

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In-reply-to » (#eqgicaq) @3r1c I think I’m gonna like that blog. 😅 https://unixdigest.com/articles/is-the-madness-ever-going-to-end.html

I am reminded of this when I look at entire forks of vscode just to add a LLM code completion assistant.

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I’ve been on OpenSuse tumbleweed for some months, but I’ve been having issues with kdevelop and vscode, not showing includes and stuff like that correctly (and not compiling stuff, had to work in editor, then compile through commandline), making it a pain to develop on. Never figured out what the issue was, so I switched back to debian tonight, got everything working, so now I can code efficiently again. Feels good.

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I have to admit I’m very impressed with wsl2, they have done a damn good job on that. Makes it very easy to develop linux stuff on windows when needed. And removes the need for virtual machine or dualbooting etc. Also they have done a really good job integrating it with vscode.

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In-reply-to » I need to add multithreading to the desktop client, I have not done that before in c++ - so that'll be fun to figure out. I need it for the fetching of the timeline so that it happens in a separate thread. That way the GUI does not freeze while fetching the timeline. Also need to add a status bar that can show what the application is working on.

Also - the last thing I needed is sorted, how to get vs code to pick up the default.nix shell environment, there is a really nice addon for vs code that picks up what is in that file, and then set up the environment based on that, meaning I can now open the source, configure, compile and debug with vscode, this was the last piece that was missing. I will write a blog post on my website that explain what I learned, and how I fixed all these things, maybe it’ll help someone else to try NixOS for some development.

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In-reply-to » I need to add multithreading to the desktop client, I have not done that before in c++ - so that'll be fun to figure out. I need it for the fetching of the timeline so that it happens in a separate thread. That way the GUI does not freeze while fetching the timeline. Also need to add a status bar that can show what the application is working on.

Also, got almost everything I use up and running on NixOS, last thing I need now is a way to develop directly on my source, I think I need to set up one of those development shell files for it, so that I then can work from vscode or kdevelop. Cmake is currently happy, and I tried to install everything on my system, but the ‘nix build’ works fine - but that pulls from remote repo, I want to compile the local edited source as I work on it.

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