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thinking about a building something in the realm of !gesture that could work alongside !gest. The core principle of gest is line construction using breakpoints and an external clock. This new system, which I think I will call sloop, is more about making lines using slope. It would work by sending it messages: go from here, to there, in some amount of time, and use an external clock. If it reaches there, you have arrived. If a new message arrives before you get there, you are already here, now you have a new there. I think this approach would lend itself well to more open-ended kinds of gestures. #halfbakedideas

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play/pause/stop is not a great interaction, but it does count. thinking of interactive music as a gradient rather than a dichotomy (interactive vs non-interactive) seems like a healthier way to think about things. #halfbakedideas

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musical experience that involve harvesting, farming, growth, and caretaking of virtual musical creatures with personality. creatures would socialize with eachother and their interactions would change the overall musical sounds implicitely. #halfbakedideas

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on a monome 16x8 grid, you can get 10 consecutive 3x3 blocks in a 2x5 configuration. what’s left is a narrow 1x vertical strip, and a 2x horizontal strip. interesting divisions for a glyph based interface with controls. #halfbakedideas

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I want to somehow use my monome grid to build out coarse vocal tract shapes for a physical model like !voc or @!(sndkitref “tract”)!@. 16 diameters with 8 steps of resolution, or 32 diameters with 4 steps of resolution. #halfbakedideas

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my tiny screen can comfortably display a text block of 45 lines with a maximum length of 79 characters. wonder what kind of information is possible to convey with that kind of information density… #halfbakedideas

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a decentralized community !zet. individual zet feeds could be managed using something like git/git submodules, then built locally into self-contained SQLite files. zet items would be referenced by their zet nickname and UUID. #halfbakedideas

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I’ve recently been reading up on zettelkastens again, since it is very closely related to the ethos of a personal wiki system like !weewiki. The thing that interests me is the emergent patterns that come from linking things to things. Which is exactly the sort of solution I’m looking for !sample_curation. #halfbakedideas

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not to mention there’s lots of interesting transformations one can apply to the linear ramp of a phasor signal. movable midpoint as seen in phase distortion synthesis and !phasewarp. exponential and @!(sndkitref “bezier”)!@ mappings. Not to mention all the trig functions and waveshaping synthesis techniques. All these things would warp tempo in interesting periodic ways. #halfbakedideas

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it’s also easy to use scaling and wrap operations to transform a phasor signal into smaller/larger phasor signals, allowing for interesting rhythmic microcosms that stay in sync #halfbakedideas

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I’m hoping to build a phasor-to-clock signal generator, which divides up a phasor into an arbitrary number of ticks. Using a global phasor as a global clock would allow for interesting polyrhythms, as well more flexible precision in sequencers. It’s also closer to how human-based conducting works. #halfbakedideas

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a 1-bit delay line? basically could be used to store audio-rate impulses, clocks, and triggers. the buffer would be a bitbuffer, so it would be a very memory-efficient. the notion of feedback some kind of feedback could be compelling too… #halfbakedideas #1bit

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saw this great writeup once on how somebody visualized data by drawing faces with them, and letting our brain’s natural face feature-extraction algorithms interpret the data. Kinda want to try to do that with some of these samples and waveforms I’m curating. #halfbakedideas

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This morning I had this really weird notion of building a generative podcast complete with musical interludes and asemic speech using a speech synthesizer. It’d be interesting to have “interviews” with two distinct vocal characters. #halfbakedideas

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suddenly I have an urge to build a concatenative macro language to go along with this !txtvm project of mine. Together, they maybe could build a more @!(ref “thoughtful_programming” “thoughtful”)!@ !runt? #halfbakedideas

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so, having the etudes be ~20mb/minute for sound AND video ain’t too bad, and that’s before doing any sort of compression. My etudes are almost always 80-120 seconds long, so the total size of a lossless uncompressed etude would be ~40mb, consistently. #halfbakedideas

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a microblogging creative coding platform like dwitter, but for sound. users would be encouraged to remix, the output of one persons code would become the input of the new code. only text would be stored on the server, with audio rendered client-side. to save on time, there could be caches of frozen audio for remixes. #halfbakedideas

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a music sequencer, but for producing continuous gestures instead of discrete steps. have it be clocked with an external source so it can play well with others. perhaps build a notation system around it. #halfbakedideas

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I really want !btprnt to be integrated into !weewiki somehow. Both can speak !janet, and I already figured how to embed PNG images inside of an HTML document. In small doses, it could be fun. #halfbakedideas

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the idea would be to build and share tiny 6.5 bit programs encoded as printable ascii characters. this could then in turn be read by a virtual computer to do things like paint a picture or compose a piece of music. #halfbakedideas

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a 6.5 bit fantasy computer, whose bytecode representation can be represented entirely as printable ascii characters. The first 6 contain standard data space, with the 7th bit used to represent one of 32 values. #halfbakedideas

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