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Golang 業務邏輯 WASM 化實踐指南
爲什麼選擇 WASM 邊緣計算?在物聯網和 5G 加速普及的當下,邊緣計算對低延遲和離線能力的需求暴增。傳統容器方案(如 Docker)在邊緣設備上面臨三大痛點:資源消耗大:x86 容器鏡像通常超過 100MB,ARM 設備運行效率低下 冷啓動慢:Node.js/Python 等解釋型語言啓動時間超過 500ms 安全風險:系統級隔離存在逃逸風險 WebAssembly(WASM ⌘ Read more

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Golang 業務邏輯 WASM 化實踐指南
爲什麼選擇 WASM 邊緣計算?在物聯網和 5G 加速普及的當下,邊緣計算對低延遲和離線能力的需求暴增。傳統容器方案(如 Docker)在邊緣設備上面臨三大痛點:資源消耗大:x86 容器鏡像通常超過 100MB,ARM 設備運行效率低下 冷啓動慢:Node.js/Python 等解釋型語言啓動時間超過 500ms 安全風險:系統級隔離存在逃逸風險 WebAssembly(WASM ⌘ Read more

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Components vs. Containers: Fight?
WebAssembly components offer a new way to deploy microservices and other applications in cloud native environments. This naturally raises the question: is the upstart component out to replace containers? Or is this one of those situations… ⌘ Read more

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PEP 776: Emscripten Support
Emscripten is a complete open source compiler toolchain. It compiles C/C++ code into WebAssembly/JavaScript executables, for use in JavaScript runtimes, including browsers and Node.js. The Rust language also maintains an Emscripten target. ⌘ Read more

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使用 Golang 編寫 2D 遊戲
Ebitengine 是一款基於 Go 語言的 2D 遊戲開發引擎,提供了簡單易用的 API 和跨平臺的支持,開發者可以通過它輕鬆構建遊戲項目。核心特性——-跨平臺支持 Ebitengine 支持多個平臺,包括 Windows、macOS、Linux,以及 WebAssembly(可運行於瀏覽器中)。這使得開發者可以在不同設備上運行同一個遊戲項目,而無需編寫額外的代碼。易用的 API ⌘ Read more

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使用 Go 構建可擴展的 WebAssembly 應用
Go 1.24 通過新增 go:wasmexport 指令和構建 WASI 反應器(Reactor)的能力,顯著增強了其 WebAssembly(Wasm)支持。這些特性使開發者能夠將 Go 函數導出到 Wasm 模塊,實現與 Wasm 主機的深度集成,拓展了 Go 在 Wasm 應用開發中的可能性。WebAssembly 與 WebAssembly 系統接口(WASI)————- ⌘ Read more

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Processing log data with Fluent Bit and WebAssembly
Member post originally published on the Chronosphere blog by Sharad Regoti  Learn how WASM can be used to extend Fluent Bit’s processing capabilities, enabling users to implement custom logic and functionalities. Fluent Bit has over 20+ filters that can… ⌘ Read more

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Navigating Platform Engineering pitfalls with WebAssembly components
Ambassador post by Liam Randall, CNCF Ambassador and CEO, Cosmonic We recently had the opportunity to reflect on the state of platform engineering within large companies—and the role WebAssembly has to play in the discipline’s future…. ⌘ Read more

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The Node Resource Interface says “hi” to WebAssembly
Community blog post by Sascha Grunert, CRI-O maintainer The Node Resource Interface (NRI) allows users to write plugins for Open Container Initiative (OCI) compatible runtimes like CRI-O and containerd. These plugins are capable of making controlled changes to containers at dedicated points in… ⌘ Read more

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爲 Nintendo Switch™ 編譯 Go 程序
之前,我們將 Go 程序編譯爲 WebAssembly,然後轉換爲 C++ 文件以在 Nintendo Switch 上運行。現在,我已成功將 Go 程序編譯爲 Nintendo Switch 的原生二進制文件,並在那裏運行遊戲。我使用-overlay選項用 C 函數調用替換系統調用。此外,我開發了一個新的包 Hitsumabushi[2] 來生成此內容的 JSON。注意–本文及文中的開源項目僅 ⌘ Read more

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wasmCloud on the factory floor: efficient and secure processing of high velocity machine data
End user blog by Jochen Rau and Tyler Schoppe, Platform Engineering team at MachineMetrics “WebAssembly, wasmCloud, and NATS will not only reshape the MachineMetrics business but are already transforming industrial IoT. A big thanks to the WebAssembly and… ⌘ Read more

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WebAssembly components: the next wave of cloud native computing
Member post by Liam Randall, Cosmonic CEO and CNCF Ambassador and Bailey Hayes, Cosmonic CTO, Bytecode Alliance TSC director, and WASI SG co-chair The advent of containers marked an inflection point for computing in the 21st century—a paradigm… ⌘ Read more

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How WebAssembly components extend the frontiers of Kubernetes to multi-cloud, edge, and beyond
Ambassador post by Taylor Thomas, CNCF Ambassador and Director of Engineering at Cosmonic WebAssembly (Wasm) components are here and already unlocking new computing patterns. Meanwhile, CNCF’s wasmCloud offers Wasm-native orchestration for distributed components—in essence, a Kubernetes for WebAssembly…. ⌘ Read more

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A new course: how to use Dapr and WebAssembly to build scalable and secure cloud apps
If it’s time to expand your skill set and master relevant new technologies, Linux Foundation Training and Certification and the Cloud Native Computing Foundation have a new course, Dapr with WebAssembly (LFD233). At a time when technology is… ⌘ Read more

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Learning to Fly series got updated to 2024!
The Learning to Fly series, a
beginner-friendly Rust tutorial combining evolution, neural network and
genetic algorithm, got an upgrade!

Since its inception in 2021, a few things have changed in the Rust and
WebAssembly ecosystem, and I’ve decided it’s high time to revisit the articles
🙂

Come check it out! ⌘ Read more

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WebAssembly on Kubernetes: the practice guide (part 02)
Community post by Seven Cheng | View part one here In the previous article, I gave an overview of Wasm’s features and advantages. I also explained how to run Wasm modules within container environments. In this article, I… ⌘ Read more

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Wasm on Go
本篇內容,是對極客兔兔: Go WebAssembly (Wasm) 簡明教程 [1] 的實踐與記錄,主體內容來自這篇博客,推薦閱讀原文。 是否需要搭建 wasm 環境? WebAssembly 上手 [2]如果是 C/C++,需要藉助 emcc,將 C 和 C++ 代碼編譯到 WebAssembly 和 JavaScript。在 Mac 上,brew install emscripten然後 ⌘ Read more

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“WebVM: Linux Virtualization in WebAssembly with Full Networking via Tailscale”
When I tell people about programming or my work, they often say software development is too abstract for them. But there are moments when I think that about some software as well. ⌘ Read more

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