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@freemor@freemor.homelinux.net My take on this is… let’s let people ruin the web. Let centralized services control everything. But let us tech savvy people stick together and provide an alternative space for us. A space that’s welcoming to those that want to join and learn. Maybe people will come over when their online actions show real life consequences. There are statistics about decreasing social media use in Generation Z. Maybe they want to learn from us Internet-Dinosaurs :)

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Almost every coverage of NaNoGenMo is spun around commercial applications of prose-generating tech or the lack thereof, but nobody involved (AFAIK) sees it as a business venture. They just want to do quantitative experiments on literature.

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Bad idea of the day: an anthology of human-selected machine-generated fiction and poetry from various codebases, with introductions explaining the generation method, selected on the same lines as a literary anthology

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Hot take: the big problem in generative art is not that computers aren’t creative but that computers don’t have taste. We’ve solved that problem by building taste into the mechanisms of generation instead of building filters.

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Survivorship bias spicy take: if someone is successful enough to be notable for their success, they are rare enough that no lessons from their experience apply generally enough to make someone else successful beyond the 50% mark.

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all my favorite movies are beautiful clusterfucks because a dysfunctional game of telephone with people who don’t share a common language is the most reliable way to generate creativity

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#nanogenmo idea: Create a pantheon with thematic names, modeled on sumerian, & sumerian-style myths around them. Ex., a god of water could be called Ena or Nina (since ‘a’ means water, & ‘en’ & ‘nin’ are prefixes for god names) & have hundreds of generated epithets based on domain

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It’s not that computers are awful on some general axis, but that we spend more effort than necessary getting less out of them than we easily could out of myopia, greed, and laziness.

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Web application design is like a generation of people looked at that text adventure written in postscript and said LETS WRITE ALL FIRST PERSON SHOOTERS IN POSTSCRIPT EMBEDDED IN SELF-MODIFYING LATEX DOCUMENTS FOREVER

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HTML is a mistake. Generating HTML is a bigger mistake. Generating HTML at runtime as a display layer for interactive applications is the basis for modern UIs & I want to cry

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@nblade@nblade.sdf.org I could probably put something together, but I went this route originally because existing generators felt like they took too much control from me over the exact output. I want very small, static pages I can throw behind nginx, and I want to know exactly what the contents are. My current mess of spaghetti Racket is getting hairy since I’m halfway through an unfinished rewrite I started a while ago and forgot about, but at least I know exactly what it’s doing.

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I’m trying to decide whether soldiering on with the messy codebase of my homegrown site generator is worth it or if I should redo my site in a more established tool.

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