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this rhythm machine I’m working on for !monolith has finally given me an opportunity to crack open and use Hacker’s Delight. This morning I needed to find a way to count the number of active bits, and there’s a whole chapter dedicated to it :)

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I could possible check your version of fzf and start the ui wthout reload. But that seems a lot of work for an experimental subcommand where i’m stil not sure if i like it… :)

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I could possible check your version of fzf and start the ui wthout reload. But that seems a lot of work for an experimental subcommand where i’m stil not sure if i like it… :)

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Doing technically brilliant work may be enough for your personal gratification, but you should never think it’s enough. If you lock yourself in a room and do the most marvellous work but don’t tell anyone, then no one will know, no one will benefit, and the work will be lost. You may as well not have bothered. For the world to benefit from your work, and therefore for you to benefit fully from your work, you have to make it known. Sell Yourself Sell Your Work

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Why is programming fun? What delights may its practitioner expect as his reward? First is the sheer joy of making things. As the child delights in his mud pie, so the adult enjoys building things, especially things of his own design. I think this delight must be an image of God’s delight in making things, a delight shown in the distinctness and newness of each leaf and each snowflake. Second is the pleasure of making things that are useful to other people. Deep within, we want others to use our work and to find it helpful. In this respect the programming system is not essentially different from the child’s first clay pencil holder “for Daddy’s office.” Third is the fascination of fashioning complex puzzle-like objects of interlocking moving parts and watching them work in subtle cycles, playing out the consequences of principles built in from the beginning. The programmed computer has all the fascination of the pinball machine or the jukebox mechanism, carried to the ultimate. Fourth is the joy of always learning, which springs from the nonrepeating nature of the task. In one way or another the problem is ever new, and its solver learns something: sometimes practical, sometimes theoretical, and sometimes both. Finally, there is the delight of working in such a tractable medium. The programmer, like the poet, works only slightly re- moved from pure thought-stuff. He builds his castles in the air, from air, creating by exertion of the imagination. Few media of creation are so flexible, so easy to polish and rework, so readily capable of realizing grand conceptual structures. (As we shall see later, this very tractability has its own problems.) Ask HN: How to rediscover the joy of programming? | Hacker News

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Started to make a website for when we play truth or dare at my parties. Everything is done and working, and now I just have to write 600 truth/dare into it x)

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@mox@tilde.town I can show you my setup for volume, brightness and screenshots when I am back home. I only use the suspend key in gdm3 where it works out of the box. I have a shortcut for calling ‘gdmflexiserver’ when I’m leaving the computer as my wife can’t log in to her account otherwise.

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There isn’t an end. We’re just gonna have to put a lot of work into becoming incrementally better forever, knowing that if we stop, it’s a failure and we’re letting people down. (That’s what we get for Killing God.)

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TFW you give yourself low-grade caffeine toxicity expecting to be productive at work but instead end up writing long twitter threads about strategic subculture destablization

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