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I like coding on stuff, but I rarely spend time in unreal engine, or godot, but I still want to code on some game stuff once in a while. I think I’ve found what I’ve been looking for to test out - #raylib https://www.raylib.com/ , I want to recreate one of my older (outdated) projects that I did a while back in godot, but make the same with raylib. Also it would be cool to use the USD ( https://openusd.org/release/index.html ) library that me and a friend is coding - to then implement it and load USD scenes in raylib, that would be very nice, that way I get to work on both the USD library, and code some game stuff at the same time, always nice to combine things.

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