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Gen Z Is Pioneering a New Understanding of Truth
The first generation to truly grow up online, Generation Z and their cohort live in a social media ecosystem that blends facts and feelings. It’s significantly shifting how they understand what’s true. ⌘ Read more

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The Creators of ‘Hacks’ Really, Really, Really Hate AI
Ahead of the hit show’s finale, cocreators Paul W. Downs and Lucia Aniello talk about media consolidation, the perils of censorship, and why they find AI “deeply disturbing.” ⌘ Read more

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A @aiscarvalho e eu andamos a dar os últimos retoques ao nosso novo projeto: uma garfada de internet, a newsletter para gente ocupada que lida com crianças, ecrãs e crianças com ecrãs.

Andamos há mais de meio ano a preparar esta iniciativa e a primeira edição sai na próxima 5ª, 14 de maio.

Entretanto, assina já e aproveita para ler o número zero, em http://garfada.pt

Diz-nos se encontrares algo que não esteja no sítio, e passa o link a gente amiga que se possa interessar!

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Elon Musk Testifies That He Started OpenAI to Prevent a ‘Terminator Outcome’
The judge also warned Musk and Sam Altman to curb their “propensity to use social media to make things worse outside the courtroom” after both sides traded attacks online. ⌘ Read more

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‘STAGED’: Conspiracy Theories Are Everywhere Following White House Correspondents’ Dinner Shooting
The word “staged” exploded on social media following the attack, as both right and left-wing influencers and anonymous accounts spread unfounded conspiracy theories. ⌘ Read more

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495 turns and about ~4hrs alter I won! 🙌 Small map, 2-players, myself and an AI player. 😅 – It took forever to beach the island the AI player was on and get enough Galley’s and Swordsmen just to push back and eventually slowly destroy all enemy units and capture all cities! 🤣

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California Engineer Identified in Suspected Shooting at White House Correspondents Dinner
The 31-year-old engineer and self-described indie game developer is suspected of firing shots at the annual event attended by President Donald Trump, high-profile media figures, and US government officials. ⌘ Read more

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Isto é divertido: as minúsculas são motivos específicos, as maiúsculas são versões mais largas dos motivos das minúsculas, e os números são colunas de 1pixel que combinadas permitem desenhar padrões versáteis

O repositório está aqui e a fonte pronta a usar pode ser sacada aqui

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As an enjoyer of delightfully bad graphic design, found on most Czech village center cork boards, I’m sad to see the stolen clipart and badly cropped watermarked stock images, gradually replaced with AI slop.

This is far from a serious rant, but generating images of my kind being telepathically hit with sharp rocks, surely gives me a right to complain.

So far these seem the most prominent slop categories, seem to be…

Architecture slop:

  1. find a sketch of what an old building looked like

  2. generate an AI version, without correcting any of the perspective errors - this one is diagonally levitating

  3. generate a recreation of the buildings demise - after going through the AI, for the second time, it is now a completely different building

Moralizing slop:

History slop:

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This one comes from this years (now scrapped) April 1st DLSS 5 gag, that was originally supposed to use Microsofts AI - in ways similar to the Nvidia technology, which produced interesting, overly detailed results. I wanted to see if I could beat the AI thing at drawing something like that myself and many redraws later, this is my best result.

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In the interest of fairness and hopefully for the last time, I ever have to address this, Google has flip-flopped again and promised “sideloading” will not be removed from their version of Android, but instead have to be enabled in the developer settings, using the following “advanced flow”:

To be perfectly clear, this still falls short of what I wanted, but at this point, it is a compromise I’m willing to take, over further pursuing this, through the various available European courts, myself.

Here is their full statement:
https://android-developers.googleblog.com/2026/03/android-developer-verification.html

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In-reply-to » Back to the regular scheduled dogpostin and back to something very low resolution. Media Also new stuff on my website, won't list it all here, you'll just have to check.

@lyse@lyse.isobeef.org sounds like a plan, it’d be the second biggest version, in Australia.

Number one is on the rplace.live map canvas, where the previous one is in America and the one from today here - no reason other than the fact those countries had a good empty spot, to put them in, at the time I drew them.

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Back to the regular scheduled dogpostin and back to something very low resolution.

Also new stuff on my website, won’t list it all here, you’ll just have to check.

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In-reply-to » @lyse I just watched this. And whilst it's very good and insightful, good history of MySQL and how Martin helped built a good solid Open Source + Commercial model, I'm not seeing the "why people don’t wanna work at your company" bit? What am I missing? 🤔 In any case, he does talk to great length on the importance of Culture and the insane notion of "centrlaised office working", which I 100% agree with.

@prologic@twtxt.net he didn’t. The embedded video show the speaker he was referencing to, on the German video.

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A mate just recommended this German talk why people don’t wanna work at your company: https://media.ccc.de/v/froscon2025-3321-es_es_ka_em_warum_gute_leute_nicht_bei_euch_arbeiten_wollen It’s really good. I fully agree with most parts.

The speaker referenced https://www.youtube.com/watch?v=2xmEgtRhw7o (Mårten Mickos: Believe in Something Bigger Than Yourself) which is also very interesting, if you make it through the first bit. He talks about his CEO role at MySQL AB.

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Well it’s ~2am and I finally defeated the AI player in a game of Frontier Crown 👑 – On that note I’m now going to bed, I’ve made so many improvements to the aesthetics (UX) of the game, the mechanics, and it’s now quite nicely playable 👌 G’night! 😴

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In-reply-to » I spent the day today integrating @xuu's double ratcheting work and ratchet library back into the reference client/broker implementation saltyim as a v2 branch. I completely redesigned and rewrite the salty-chat TUI client as well, which now includes proper notifications and a background agent that keeps running so you never miss any messages. It all "just works"™ and I'm quite happy with the outcome! 🤩 #saltyim #revamp

Some pretty pics to illustrate the much improved reference Salty.im client, salty-chat.

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Tenho visto muitas vezes a estatística de que a idade média com que os jovens acedem pela primeira vez a conteúdo erótico é 11 anos.

Nas peças que tenho lido, está implícito que o autor acha que é demasiado cedo. Pessoalmente, acho curioso porque foi exactamente a idade em que me deparei com a primeira revista explícita no recreio da preparatória.

Por isso até me surpreende pela positiva essa estatística, as coisas não mudaram assim tanto quanto nos querem fazer crer

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In-reply-to » Btw @movq you've inspired me to try and have a good 'ol crack at writing a bootloader, stage1 and customer microkernel (µKernel) that will eventually load up a Mu (µ) program and run it! 🤣 I will teach Mu (µ) to have a ./bin/mu -B -o ... -p muos/amd64 ... target.

Whohoo! 🥳 You have no idea how great a feeling this is! This includes the Mu stdlib and runtime as well, not just some simple stupid program, this means a significant portion of the runtime and stdlib “just works”™ 🤣

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Mu (µ) is coming along really nicely 🤣 Few things left to do (in order):

  • Finish the concurrency support.
  • Add support for sockets
  • Add support for linux/amd64
  • Rewrite the heap allocator
  • Rewrite Mu (µ) in well umm Mu (µ) 😅

Here’s a screenshot showing off the builtin help():

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In-reply-to » @lyse You actually have a Markdown parser/renderer in there? Oh dear. I would have been (well, I am) way too lazy for that. 😅

@movq@www.uninformativ.de Well, just a very limited subset thereof:

  1. inline and multiline code blocks using single/double/triple backticks (but no code blocks with just indentation)
  2. markdown links using using [text](url)
  3. markdown media links using ![alt](url)

And that’s it. No bold, italics, lists, quotes, headlines, etc.

Just like mentions, plain URLs, markdown links and markdown media URLs are highlighted and available in the URLs View. They’re also colored differently, similarly to code segments.

I definitely should write some documentation and provide screenshots.

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The tt URLs View now automatically selects the first URL that I probably are going to open. In decreasing order, the URL types are:

  1. markdown media URLs (images, videos, etc.)
  2. markdown or plaintext URLs
  3. subjects
  4. mentions

I might differentiate between mentions of subscribed and unsubscribed feeds in the future. The odds of opening a new feed over an already existing one are higher.

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Ok mais logo faço aqui um fio com os pormenores, mas pra já deixem-me mostrar-vos o setup que desde há muito quis ter para escrever no computador, inspiradíssimo no OmmWriter, usando só ferramentas livres.

O editor é o FocusWriter, a banda sonora é do @mads100tist@mads100tist e os sons do teclado vêm de uma biblioteca caseira que alinhei, usando samples do snd.dev

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https://li-ma.nl/

«Our online catalogue comprises the largest media art collection in the Netherlands. Search through more than 3,500 works of art, from video-art pioneers from the 1960s to up-and-coming talents and well-known contemporary artists working with the latest technologies. New works are continuously added. The works are available for screenings, exhibitions and research.»

Via @ranoya@ranoya

#NewMediaArt #CreativeCoding #DigitalPreservation

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#Processing & #py5 tip:
Remember the shapes you put on draw() will be redrawn over and over, and if they don’t move (leaving a trail) you might want to either clean each frame with background(...), or stop the draw loop (noLoop() in Processing or no_loop() in py5), otherwise you kill the anti-aliasing of the lines :D

”`python
import py5

def setup():

py5.size(200, 200)
py5.stroke_weight(2)
# a line that will drawn once only
py5.line(10, 10, 190, 90)  

def draw():

# you could clean the frame here with background(200)
# this other line will be redrawn many times
py5.line(10, 110, 190, 190) 

def key_pressed():

py5.save('out.png')

py5.run_sketch()

”`

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#Processing & #py5 tip:
Remember the shapes you put on draw() will be redrawn over and over, and if they don’t move (leaving a trail) you might want to either clean each frame with background(...), or stop the draw loop (noLoop() in Processing or no_loop() in py5), otherwise you kill the anti-aliasing of the lines/strokes/edges!

I’m posting this tip because even using these tools for years and knowing this, today I briefly thought something was odd/broken because my lines were ugly with no “smoothing” :D

”`python
import py5

def setup():

py5.size(200, 200)
py5.stroke_weight(2)
# a line that will drawn once only
py5.line(10, 10, 190, 90)  

def draw():

# you could clean the frame here with background(200)
# this other line will be redrawn many times
py5.line(10, 110, 190, 190) 

def key_pressed():

py5.save('out.png')

py5.run_sketch()

”`

Image

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