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L’an 2100 ne passera pas
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niplav yushtun, ta faret ne digal.
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** Notes on 6502 Assembly **
The NES runs a very slightly modified 6502 processor. What follows are some very introductory, and not at all exhaustive notes on 6502 Assembly, or ASM.
If you find this at all interesting, Easy 6502 is a really great introductory primer on 6502 Assembly that lets you get your hands dirty right from a web browser.
NumbersNumbers pre … ⌘ Read more
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ECHO: the music of harold budd and brian eno [[https://www.youtube.com/watch?v=K7Dm-ne-iSY]] #links
C’est que ces plateformes, même si elles en ont toutes les apparences, ne sont pas conçues comme des lieux publics. » ⌘ Read more…
Carte Blanche par @xdamman : Je suis un entrepreneur et le @MR_officiel ne me représente plus | L’Echo ⌘ https://www.lecho.be/opinions/carte-blanche/je-suis-un-entrepreneur-et-le-mr-ne-me-represente-plus/10257663.html
thinking about implementing some noise generators for !sndkit. A chaos noise generator that leverages numerical instabilities in IEEE floating point, and a 1-bit linear feedback shift register noise generator based on NES audio. #sndkit #halfbakedideas #dsp
An NES-inspired noise source. Basically, 1-bit noise using a linear-feedback shift register algorithm, as defined in the NES specs. #halfbakedideas
The Legend of Nixon, a Data-Driven NES Soundscape https://kottke.org/19/03/the-legend-of-nixon-a-data-driven-nes-soundscape
@nblade@nblade.sdf.org: It’s just an idea. Not a clean one thoug, as clients would not know upfront who serves such a fiele and who not. Another idea would ne to mix a number of random followers into the twtxt file, which are updated when a person tweets.
Codemasters History: The NES’ Best Unlicensed Developer https://tedium.co/2018/06/15/codemasters-history-nes-nintendo/
Nintendo Music Scene: Chiptune and Game-Rock Heavyweights https://tedium.co/2018/05/17/nintendo-nes-chiptune-music-scene/
NES Homebrew Scene: Not Necessarily Driven By Nostalgia https://tedium.co/2018/04/10/nes-homebrew-scene-history/