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Thousands of Australian Facebook users to share $50 million after privacy scandal
Meta has agreed to a record settlement with Australia’s information commissioner, ending years of legal proceedings over Facebook’s infamous Cambridge Analytica scandal. ⌘ Read more

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North Korean IT workers ‘have infiltrated Australian businesses’, experts warn
Remote tech workers are using fake identities to work for Australian companies and wire money back to North Korea, human resources executives are being warned. ⌘ Read more

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Big Tech didn’t like Biden. Trump won’t be any better for Google & Co
The Biden administration has used antitrust legislation to target the technology giants, even seeking to break up Google. The Trump nominees to key posts overseeing the tech sector won’t be much friendlier. ⌘ Read more

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Exploring the world of Avowed with Developer Ryan Warden
Ryan Warden, Production Director for the upcoming fantasy game Avowed, sits down with 9News.com.au to talk all about the latest journey into the world of Eora. Avowed is coming to Xbox Series X|S in February. ⌘ Read more

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‘End of the world’: The Apple change that has flown under the radar
When Apple announced iOS 18, the latest version of its mobile operating system, most of the attention went to its slate of new AI features. But a lesser-known change may wind up being more important. ⌘ Read more

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为什么即时战略游戏越来越落寞?

硬核科普警告!

即时战略(RTS)在过去30年的发展中,传统型RTS已经衍生出了三种细分品类,分别代表着三种玩法设计侧重,他们是战术型、战略型、动作型。 题主提到的落寞应该是特指传统型RTS和动作型RTS,他们代表了RTS的席卷行业的起源时代,以及达到RTS热度顶峰的电竞时代。

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这是一种并不算公认的分类方案,几乎只被开发者和学院派认同,玩家们的分类标准则是众说纷纭。而 对于多数游戏的发行商来说,他们更乐意于混淆各种RTS的定义,甚至带上即时战术的标签,以此来拓展游戏销路的受众面,并且吃到冷门品类的舆论支持红利,也就是我们常听到的口号“现在还有在做RTS的…必须要支持”。不过作为玩家,我们能够清晰的体会到这四类RTS的根本差距,玩法的互不相通让我 … ⌘ Read more

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