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Recent twts in reply to #lwj2rdq

@abucci@anthony.buc.ci well, it’s similar to giving an e-device to a toddler or an early child (2-6 years old)
They are receiving permanent changes, yet to be discovered.

I’m with @prologic@twtxt.net on allowing to use some devices (not a toy) only with the supervision of a responsible parent, usually an adult. It’s like being alone outside the home, crossing the street, talking with strangers, and such. Has to be taught at home, but (citation needed) it’s not often done.

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@abucci@anthony.buc.ci I disagree with your disagreement… How about that? Just joking… It’s OK to disagree

I think giving an e-device is worse than allowing a teenager to create a profile on social media. Finally they are having social profiles at school and in real life, not changing neurons and the brain itself. The interesting part is that teenagers reach to be ‘public’ figures earlier. But again, you have to cross some boundaries like sexual content or bullying, to be really dangerous. Other than that is similar exposure that teenagers have at school, and without some platform regulating content…
Yes, there are suicides, but not for every person, while every toddler is changing their brain and losing skills. (I need to find references here, for sure)
Is not black and white, both have risks. That’s why I say, it’s similar. Both require attention from parents, but taking e-devices away is less convenient as they take care of children.

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@xuu@txt.sour.is I started using Internet in 1993, but at home in 1996 if I remember correctly, with timed accounts from friends in college. Luckily dial up here was inexpensive and unlimited very soon, I can’t recall exact details but it started with 24 or 33kbps and quickly to 56k. Sadly DSL took a few years more than in USA to be available.

Great times!

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I got to say that my computer was in a public hall from the house, so I was kind of supervised, but had chance to watch adult content (I’m not a fan), gore and some disturbing stuff for that age. I knew more about computers than my parents and grand-parents, so the risk was there. #anecdotalEvidence

As I have the discussion with my colleagues making games, we can’t say that violent games don’t influence kids, but neither we can say the opposite. I think the amount depends on the social context, and mainly on family foundations, so it’s an extremely hard problem to solve.

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