** Constraint propagation for fun **
I’ve been playing the very good Squeakross this weekend. It is adorable and the aesthetics are absolutely immaculate, but I’ve found the actual picross puzzles to be a point of frustrating friction in the game when compared to the picross-style puzzles in my bicross game.

Picross puzzles, aka nonograms, can relatively easily have ambiguous solutions. Because the hints only tell you how many co … ⌘ Read more

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