JMP: Writing a Chat Client from Scratch
There are a lot of things that go into building a chat system, such as client, server, and protocol.  Even for only making a client there are lots of areas of focus, such as user experience, features, and performance.  To keep this post a manageable size, we will just be building a client and will use an existing server and protocol (accessing Jabber network services using the XMPP protocol).  We’ll make a practical GUI so we can test things, but not spend too much time on p … ⌘ Read more

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