In-reply-to » I finally got to code a bit tonight ( https://github.com/stig-atle/ioscenepbrt/tree/Pbrt-v4-support ) . I'm working on my exporter for blender - that exports the scene to the PBRT render engine file format ( https://github.com/mmp/pbrt-v4/ ). It lets you create scenes in blender, then export them for rendering with PBRT renderer.

I think the same about all the stuff you code on every day, haha.

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