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I finally got to code a bit tonight ( https://github.com/stig-atle/ioscenepbrt/tree/Pbrt-v4-support ) . I'm working on my exporter for blender - that exports the scene to the PBRT render engine file format ( https://github.com/mmp/pbrt-v4/ ).
It lets you create scenes in blender, then export them for rendering with PBRT renderer.
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@stigatle@twtxt.net that is an amazing job! The renders look so good, no difference from reality. Specially that glassy one. Wow.